BUY A SHIRT!
The ED TShirt Shop is open for business! Use discount code ED2009 for 10% off! Click here to shop.
ED5 Pollfest is going on now! Register a forums accounts and help us find the best article in the five year history of Encyclopedia Dramatica. Check out the three polls running today: [1] [2] [3]



Doom 3

From Encyclopedia Dramatica

Revision as of 16:22, 6 November 2009 by Linoone (Talk | Contribs)
(diff) ←Older revision | Current revision (diff) | Newer revision→ (diff)
Jump to: navigation, search


Doom 3 is pretty much Doom with slightly better graphics and less things to shoot. This makes it really not like Doom at all except that it takes place on Mars with a portal to Hell. You get to fight zombies with
The funnay logo.
The funnay logo.
moar realistic skin textures. The graphics are still shitty even though its only a few years old. Id designed the game to scare everybody's little brother shitless. Children and nearly anyone below the M rated age for this game is widely known to have shit their pants playing the game at the sight of the first zombie.


Contents

Gameplay

The gameplay is based on running around and shooting shit like in Doom. It's dark as the far reaches of the universe but you can't hold your gun and flashlight at once. Ironically, the darkest pits of hell are better lit than the earlier surface station levels. Lulz ensued when mods were created to fix this oversight. The mod assumes simply that duct-tape exists somewhere on Mars. John Carmack, creator of Doom, has personally denounced this abomination as violating canon and ruining the story. Id software has send cease and desist notices to any websites providing this mod for download.
Doom 3 gameplay
Doom 3 gameplay

The levels all revolve around the following, only changing the textures of the walls and the number of corners, from which the demons jump at you to rape your ass. You run into a room, see some ammo and medipaks enlighted by 3 different sources of light coming from nowhere in the middle of the room, leaving the corners as dark as always. Basicly, touch this and all hell is breaking loose, leaving you with even less ammo and live. This is what the developers think is a subtle way to entertain and scare you.


Also, the flashlight does moar damage then the pistol. WTF is up with that?!?!?!

Story

It all begins on Mars, as all horror shooters do. Some nameless fucktard of a marine gets a PDA, which is a vital part of the game (especially useful for pausing the game when it's intense moments cause players to shit themselves). The player will then run through an vacuum, and get to an asian who releases hell. Then the player proceeds to go through the facility to whack zombies with the flashlight and desperately look for that shotgun clip you need. Eventually you'll finish the game doing just that, and be able to bask in all your glory.

Graphics

Can't see shit captain.
Can't see shit captain.

Everything in Doom 3 looks like it's been made of clay, then covered in a layer of Saran Wrap. This is due to the id Tech 4 graphics engine. This graphics engine allowed the game to have bump mapping, normal mapping, and specular highlighting. These features are what make the game super duper awesome scary and realistic. This also makes everything be darker than it should be which means the player cannot see shit. Even with such greatly reduced visibility, the game was designed to only show one enemy at a time so as to not slow down the frame rate.

See also


Doom 3 is part of a series on 
Gaming     
Visit the Gaming Portal for complete coverage.     
Link to this